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	<title>Not with me, Nature!</title>
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	<description>Morosely watching existence and the daily hassle</description>
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		<title>Not with me, Nature!</title>
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		<title>Realism in role-playing</title>
		<link>http://notwithme.wordpress.com/2006/11/29/realism-in-role-playing/</link>
		<comments>http://notwithme.wordpress.com/2006/11/29/realism-in-role-playing/#comments</comments>
		<pubDate>Wed, 29 Nov 2006 20:15:52 +0000</pubDate>
		<dc:creator>involuntarygeek</dc:creator>
				<category><![CDATA[Role-playing]]></category>

		<guid isPermaLink="false">http://notwithme.wordpress.com/2006/11/29/realism-in-role-playing/</guid>
		<description><![CDATA[If you have &#8212; by chance &#8212; already read my personal information on the About page (if you haven&#8217;t, why not go there now and return here afterwards ), you&#8217;ll know that my favourite geek activity (and my favourite form of compensation) is pen and paper role-playing. I&#8217;ve been role-playing for 15 years now, and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=notwithme.wordpress.com&amp;blog=568261&amp;post=8&amp;subd=notwithme&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>If you have &#8212; by chance &#8212; already read my personal information on the <em>About</em> page (if you haven&#8217;t, why not go there now and return here afterwards <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ), you&#8217;ll know that my favourite geek activity (and my favourite form of compensation) is pen and paper role-playing.</p>
<p>I&#8217;ve been role-playing for 15 years now, and my favourite commercial role-playing game (system) has turned out to be: <a href="http://en.wikipedia.org/wiki/H%C3%A2rnMaster" target="_blank"><strong><em>HârnMaster</em></strong></a> (also written Hârn Master, Harnmaster &#8212; or in some fashion without the circumflex) . I also like to play certain other games, but <em>HârnMaster</em> simply has the best rules of them all.</p>
<p>I think this because <em>HârnMaster</em> tries to be as realistic as possible in many respects; especially the combat, wound, and healing rules are convincingly graphic and detailed.</p>
<p>Why does realism make a good role-playing game for me? &#8212; Well&#8230; Role-playing is about telling stories, and all stories are &#8212; naturally &#8212; based on what is real (the things from the real world that we know and that we take for granted)&#8230; So, as good role-playing rules should always maintain role-playing (storytelling), they should in turn be as real(istic) as possible &#8212; otherwise the stories told will get into conflict with the rules earlier or later. The healthy limitation of the realism should be playability and a smooth game flow.</p>
<p>The &#8220;realism&#8221; I&#8217;m speaking of is also called &#8220;simulationism&#8221; or &#8212; attention! &#8212; &#8220;<a href="http://en.wikipedia.org/wiki/Verisimilitude" target="_blank">verisimilitude</a>&#8221; 8) by others. Personally, I also like to call it &#8220;emulating reality&#8221;.</p>
<p>Nature &#8212; one of the main protagonists of this blog &#8212; has of course quite a lot to do with realism and reality. I think it would even claim to be mainly responsible for it. Now, my first entry shows you that I&#8217;m not really Nature&#8217;s best friend (I actually believe it is a danger to public safety and should be banned). For escapist gaming purposes however, I think it&#8217;s a very neat and clever trick to emulate Nature&#8217;s &#8220;invention&#8221;, so that what is unreal (the game) feels about as real as what Nature thinks should be real (the &#8220;real&#8221; world).</p>
<p>So, fellow role-players, get &#8220;real&#8221;! <img src='http://s2.wp.com/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' /> </p>
<p><strong>p.s.:</strong> If you&#8217;re a role-player and not yet familiar with the high-realism fantasy role-playing system <em>HârnMaster</em>, I highly recommend visiting its official website at <a href="http://www.kelestia.com" target="_blank">www.kelestia.com</a> (maintained by the author N. Robin Crossby).</p>
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			<media:title type="html">involuntarygeek</media:title>
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		<title>Nature fears this blog</title>
		<link>http://notwithme.wordpress.com/2006/11/29/nature-fears-this-blog/</link>
		<comments>http://notwithme.wordpress.com/2006/11/29/nature-fears-this-blog/#comments</comments>
		<pubDate>Wed, 29 Nov 2006 08:23:21 +0000</pubDate>
		<dc:creator>involuntarygeek</dc:creator>
				<category><![CDATA[Personal Events]]></category>
		<category><![CDATA[This Blog]]></category>

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		<description><![CDATA[Hey there! You&#8217;re in time to witness the very beginnings of my blog. Welcome. I have given this blog its specific title because I plan to rant about Nature (with a capital &#8220;N&#8221;) mostly &#8212; about what we have made of it and what it has made of us. I really think it&#8217;s about time [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=notwithme.wordpress.com&amp;blog=568261&amp;post=7&amp;subd=notwithme&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hey there! You&#8217;re in time to witness the very beginnings of my blog. Welcome.</p>
<p>I have given this blog its specific title because I plan to rant about Nature (with a capital &#8220;N&#8221;) mostly &#8212; about what we have made of it and what it has made of us. I really think it&#8217;s about time that Nature gets a critic &#8212; people have sheepishly accepted its doings for too long; even worse, they&#8217;ve tried to conform to it as much as possible. For what reason? Because everything they are is Nature? That&#8217;s no reason no to complain. That&#8217;s no reason not to demand something better.</p>
<p>Nature of course got wind of this blog &#8212; or rather of my idea to start it. And Nature got afraid. Really afraid. &#8220;Oooh, poor me, a critic after only 13.7 billion years time to develop self-confidence&#8230;&#8221; That&#8217;s why Nature &#8212; just like some evil overlord of an eighties cartoon series &#8212; came up with the <em>Weekend of Cycling Accidents</em>, a nasty plan to deter me from writing this blog. Well&#8230; If you read the news you&#8217;d know that it was <a href="http://en.wikipedia.org/wiki/Isaac_G%C3%A1lvez_Lopez">Mr. Isaac Gálvez Lopez</a>, the racing cyclist, who was killed that weekend (on November 26), while yours truly (on November 25) got away with kissing the the asphalt for about 0.5 m &#8212; resulting in two nasty lacerations in the face.</p>
<p>The <em>Weekend of Cycling Accidents</em>&#8230; Nature&#8217;s plan didn&#8217;t work out &#8212; I&#8217;m still here, so are all my teeth (*phew*), and I got to start the blog. Not with me, Nature! <img src='http://s2.wp.com/wp-includes/images/smilies/icon_mrgreen.gif' alt=':mrgreen:' class='wp-smiley' /> </p>
<p><strong>p.s.:</strong> For an introduction of myself and of this blog, please go to the <em>About</em> page of this blog site.</p>
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